iPhone apps
The 411.

So you have an idea. Now what? Do nothing until you forget about it? Ask all your developer friends if they’ll do it for some pizza and beer only to have them laugh at your from their Mercedez Benz? Silly you.

So how about you do something about it instead? We are the rickety rope bridge to your 15 minutes of iPhone fame. And all we ask for is... YOUR SOUL.

Just kidding. We don’t really want your soul. Seriously, your soul in this recession is worth like $1.25 at best. We’d rather have your brilliant, one-of-a-kind idea. That’s gotta be worth, at least... $0.99 cents right?

So here’s how it works: You have an idea. You submit it to us, we look it over for cracks and blemishes, and if it seems like a viable idea, we accept the challenge and build your app, put it out to market, and we all wait for the bucks to come in, and I don't mean the antlered variety.

This is not the part where we get very vague and make you call, send in your SSN and your mother’s maiden name before we give you the numbers. Nope, like an insensitive ex who doesn't know when to shut it, we’re gonna give it to you straight.

We get 75%
You get 25%

That’s not fair! You say? It’s my idea! You say. Then we say, you don’t have to share it with us. You can sit on it and do nothing. After all, 0% is better than 25%. Oh wait, it’s not. Hm.

Why this is fair: Designers and developers are expensive. Good designers and developers are damn expensive, and we have to take that 75% and distribute it to all sorts of leeches, I mean, people.

Do the math: If we sell 10,000 apps, priced at 99c each, that's $10k (about. We're not that good at math). You'd get $2500 for sitting on your couch playing WOW and scratching your unmentionables, while we get inoperable carpel tunnel, ever thickening glasses, and some geek-cred (hey, it's not all bad).

So are you in? Or are you out? You can contact us if you still want more information.

Submit My Idea Submit My Idea